There is an anciant castle in an old village. If anyone dare step into it, the next day the villagers will find their lifeless body.
One night, however, a reckless visitor enters the castel and passes througt a series of adventures... In the next morning, the villagers go to the castel to take along the visitor's body but to their surpise they see him safe and sound rejoicing in a lot of colourful jewelry...
Mystery of the Castel is a new version of Rumi's old story, adapted from his masterpiece, The Mathnavi. Emami has recreated this old story in a new language and tone. The story was originally included in the Arabian Nights and then found its way in Mathnawi stories. Though newly published, Emami's splendid version of the story has attracted quite a lot of readers amnong the young generation.
This is a story from Kelileh Demneh.
One day a jeweler was passing through a jungle looking for a treasure he had heard of. Suddenly he was trapped along with some animals which were nearby him. A tourist who was also passing this jungle came across and quickly released them and saved their lives…
Each of the freed animals was very thankful to the tourist and knew well that if it was not for the man's help, they would have not been alive, and they promised to make up to him soon…
Years passed by till one day when the tourist came back to their land again, he was received warmly by the animals. But unfortunately what he got from the jeweler was his betrayal…
Nimblequick and The Bogeyman
32 Pages 978-964-318-992-1
Nimblequick spins and swirls everything around him. The goblins are fed up with his behavior and they always tell him, “I hope the Bogeyman gets you, Nimblequick!” Their hopes finally play out and Nimblequick gets carried away by a tornado and lands in the hands of a Bogeyman in the land of the Bogeymen. Everything seems fine at first, and Nimblequick is happy but little by little his spinning gets him into trouble.
Nimblequick learns a lot of things in the time he spends with the Bogeyman. He becomes inspired by their technology and progress and when he returns to the land of the goblins, he shares his newfound energy and inspiration with them. This is a story about the development of children’s skills but with the message that energies must be guided in the right direction.
The element of action depicted in warm colors makes the illustrations vibrant and beautiful and creates perfect harmony with the prose. The forward movement of the fantasy and exciting antics make this book perfect for B the age-group. Nimblequick’s story will inspire confidence in children about their own abilities despite adult objections to their mischief and endless energy.
Long, long time ago, there was a king in a fruitful land. He decided to collect taxes from his people. At the same time a representative from one of his cities approached him and asked him to make a deal. King asked what kind of deal? He replied, “That he will ask few questions from his ministers. If his ministers were smarter than the people and answer the question correctly; the people would pay the taxes. On the other hand, if the answers were wrong, the people would not pay the taxes.” The king accepts the deal.
The majesty told the representative, “Give us forty days so the ministers would find the answers.” Forty days passed and the minister couldn’t find the answers.
Therefore, the ministers escaped the castle because they were afraid of king’s punishment.
After few days, they arrived in a green land. There, they met a man. After talking to him for few minutes, they asked his name. He said, “My name is Half Man Horn.” “They thought what a strange name!” One of the ministers asked him how you got such a name. He replied,” My name was Mansoor. I took the man out of my name Man-soor and called myself half man because I am very humble and down to earth. Then I took the last part of Man-soor ; soorwhich means trumpet and put horn instead. Finally, I put half man and horn together and as result, my name became Half Man Horn.”
The ministers talked among themselves and decided that he is a very knowledgeable man. The final decision was that they take the man to palace to answer the question from the representative.
After the ministers and the man arrived to the palace, they called the envoy to come and ask his questions. The challenge started in palace.
The representative draws a circle on the ground. Then, he asks the Half Man Horn, “Where is the center of earth?” The Half Man Horn says, “Right here.” Then the representative draws another circle on the ground. At that moment the half Man Horn draws a line in the circle. The representative puts an egg in the circle. The man puts an onion across from it.
The envoy gets up and says to the king, “Your people are cleverer than ours therefore, we pay the taxes.” The King asks the envoy, “What were the questions and answers?” He stated to the king, “I asked where the center of the earth is. He pointed to where he was standing. That is correct because the earth is round and anywhere on earth is the center. I drew a circle on the ground which meant that all the earth is only soil. He drew line in the circle which meant that only part of the earth is soil. Then I put an egg in the circle that meant the earth has only one layer. The man puts an onion across from it. The implication is that the earth has many layers.”
The king called in the Half Man Horn and congratulated him. He also gave him many gifts. At the same time, the king asked Half Man Horn, “What were the questions and answers?” He stated to the king, “He asked me where the center of earth is? I knew that he can’t measure the earth. So I said right here. He drew a circle, which meant my daily food is whole bread. I drew a line in the circle to show him that I only need a piece of bread to overcome my daily hunger. At last, he asks, “Do you eat egg with your bread?” I replied, “I only eat my bread with onion.”
All the animals want to play hide-and-seek, oh, no - Elephant asn't very good at that. He's too easy to find. What about leap-frog? He's not good at that either. What about hopscotch, or skipping, or tag?
No, no and no. Poor Elephant isn't very good at many games, and the animals are staring to get frustrated with him. Luckily there is one game Elephant loves to play, and the animals oblige him, though they may have to say oh, no themselves when he wants to play it again.
This rollicking, silly, repetitive text will have young readers laughing out loud and asking to read it again.